Archive for September, 2010

Liberty Crossings KAOS Fall 2010

The game consists of players tagging their targets while attempting to avoid their own targeters. The last player untagged is the winner.

I. Tagging Your Target
You can tag a person only by successfully hitting the front of his or her torso with water from an approved water gun; water guns must be small, able to fit into the palm of a hand, and must be brightly colored.

Any destruction of property or physical harm to individuals will not be tolerated and may result in disqualification.

II. Protecting Yourself
If, and only if, you notice your targeter holding a water gun and making a move to tag you or get near you (regardless of whether you are in a safe zone at the time), then you may tag that targeter at any time in the future. If you succeed, it is called a “defensive tag.” All the rules that apply to regular tags also apply to defensive tags.

III. Outside Assistance
No one is allowed to tag your target but you. Others may ”take hits” for you but they cannot actually tag anyone.

IV. Allowable Water Guns
All water guns used in this game must be small, able to fit into the palm of a hand and must be brightly colored. Large water cannons, water balloons, or water guns that are not easily identifiable as toys will not be tolerated and may result in player disqualification.

V. Safe Zones
Safe Zones are areas in which you cannot tag or be tagged by anyone. If someone attempts to tag you in a safe zone, please inform him or her that you are in a safe zone and that their tag is invalid.

VI. Safe Zones Include:
* All school property (buildings, parking lots, stadiums, etc.)
* Any KAOS Organizational Meetings
* The inside of a player’s house
* Bathrooms
* Places of worship (Inside of any church is off limits! But church parking lots and grounds are OK as long as it doesn’t cause a scene among non-players.)
You may not tag a person where they work.
Cars are safe unless in park.

VII. Your Target
Your target is the person you are currently assigned to tag. When you tag your target, you will be assigned a new target. When the game begins, you will receive the name of your target. You will be given a new target within 24 hours of a valid reported tag.

VIII. Reporting Tags
When you tag someone, either while completing your mission or defending yourself from a targeter, you should report the tag as soon as possible. You will be given the option to include a detailed story about how the tag happened and what sequence of events led to it. The report will be posted for all to enjoy!

Realistically, the target has no real motivation to report his or her tag. Therefore, if the targeter reports the tag before the target has, the target will have 24 hours to dispute or confirm the tag. If the target does not act within the allotted time, the game’s administrators will assume that he or she does not dispute the tag, and the target will be noted as tagged.

However, we strongly encourage all players to report their tags as soon as possible so that games can run smoothly.

IX. Tagged
If you are tagged, we ask that you exit the game politely and with good sportsmanship; there will be many opportunities to play again.

Also, when you are tagged, your targeter will be reassigned to target the player whom you were targeting so you should give your target to your targeter when he or she tags you.

All participants are expected to adhere to all applicable laws and all school, church, workplace, place of business and place of worship policies. Any disregard for the law and such policies will not be tolerated.